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The new way of testing

This week, Hozan Said, our new Business Development Manager, talks about his impression of spriteCloud’s working culture.

I joined spriteCloud at the beginning of June and my first impression was really positive. The team wanted to make me feel at home. During the day, the CEO and COO and my new colleagues asked me several times if I was doing well and if I needed anything. It was an amazing environment. What attracted my attention was the mentality: work hard, play hard. Everybody has so much fun together, but they work hard too, so it doesn’t impact the quality of what they do. On the first day, we had lunch together, played table football, and tried out the VR stuff that we are testing. A whole new world was opening up for me! It was amazing to see how much freedom everybody gets, and that there is no hierarchy. They told me from the first day: “Please try new things, don’t be scared. If you fail, you fail and you learn. If you get good results, you will get a nice commission.”

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Standard platform, operating system and browser recommendations (June 17)

This entry is part 12 of 12 in the series Standard Platform, Operating System and Browser Recommendations

Introduction

The following post updates our recommendations for platforms, operating systems and browsers to use when testing commercial web sites targeting consumers in Europe.

Our recommendations are based on usage figures widely available on the Internet, our experience, and our analysis of client needs. Since browser versions change frequently, we review and update these recommendations regularly.

Continue Reading »

‘Our biggest competitor is the option to not test at all’

This week, our Business Development Manager talks about the benefits of spriteCloud’s approach to software testing.

14 months ago, I joined spriteCloud as a ‘rookie’ in the software testing world. After being rapidly pumped full of information and presentations, the first customer visits presented themselves. After my first meetings with the responsible managers, it was clear that spriteCloud was offering something special. Even this non-technical business guy now knows the added value of external testing.

spriteCloud is a great company to work for in general, with short lines and creative business ideas that can be implemented a month after being brought up. It is an excellent environment for somebody new in the business. After my first few months as the sales guy for spriteCloud, it hit me that most of our clients found us through word-of-mouth, so our service was selling itself…

We need to conquer the world with spriteCloud

Nonetheless, like every company, we want to expand, or as our management team puts it: we need to conquer the world with spriteCloud! Therefore, we needed to listen more to the companies that we were serving, plus we needed to convince other companies why testing is so important for them. We needed to spread the spriteCloud message: Test your software, not your reputation! And so we did. Soon we found out that our service was very specialized and our market segment in the digital world was already strongly represented: the foundation was there, ready to expand! Testing for creative agencies on a project basis – a popular service we provide – is still pretty unique, especially with the flexibility that we offer as a service provider. We prefer software testing on-demand, without any tremendously long discussions about the scope of the project or pricing models, providing ad-hoc solutions by working together with the client.

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Mobile app testing: An introduction

This entry is part 1 of 1 in the series Mobile app testing

In the world we are living in, cell phones have become a big part of our lives. We are spending more time on mobile devices than with the people present around us. We want to do every possible thing on our cell phones. Big companies like Amazon are creating their own line of apps to make it easier for their customers to access their services. Now with the kind of priority a mobile app has, we need to make sure that the app works as intended without any issues.

As a testing company we see that most of our clients are concentrating on making apps for iOS and Android. A few clients ask us to test their Windows OS client too. So how are we going to test the different apps? Are we going to test on a real device or are we going to use an emulator?

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Game testing – An Introduction

This entry is part 3 of 3 in the series Game Testing

“A delayed game is eventually good, but a rushed game is forever bad.”
– Shigeru Miyamoto

Game testing is a specific type of software testing focused on video games, that can be extended and used in the ever growing market of entertainment and educational software (apps, simulators, video games, presentations etc.)

As a part of software testing, most of the testing methodologies, practices and techniques will work and are used within game testing. Proper understanding of what is a defect (*bug), how can you find it and proper reporting and triaging (sorting of issues based on their level of priority) are the ‘bread and butter’ work of any tester involved in such projects.

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The testing recruitment Challenge

Monday, starting the week with another day in recruitment, where you hope that your inbox will be filled with good CV’s of software testers. Not only non-EU candidates but also Dutch speaking testers with test automation skills. Unfortunately for me, the market has flipped totally from a client driven market to a candidate driven market. And my inbox is almost empty.

Instead, the good software testers have an inbox full of incredible job opportunities. They get to choose between different companies to work for. Most testers nowadays get a headache of recruiters and are annoyed by constantly being phoned at work during the day.

As the talent acquisition specialist of spriteCloud in this market, recruitment is a time-consuming and grafting exercise. To find the testers I want to hire (YOU!) I need to fish and source extensively.

But after the fishing, sourcing and interviewing you every so often find someone who actually is a good fit, and has the skills we are looking for. Then you have to get them in. The negotiation starts and the offering of the right competitive contract is key with nice employee benefits. In this market it is not only about the money. Remuneration is one thing and every company has a cap. And lets be honest; beyond a certain amount of money, people are not motivated to work harder or perform better.

People are mostly motivated by secondary benefits like:

  • Flexible/part-time working hours
  • Training and personal development
  • The latest, most powerful hardware
  • Newest technical environments
  • Time off work to attend conferences
  • Etc. etc.

Fortunately spriteCloud’s secondary benefits have a competitive edge. And that makes my job rewarding instead of frustrating. I can tell our candidates that we have great clients: Heineken, adidas and G-Star RAW. That we do game testing and VR testing. That the opportunity to cross train in load testing or pentesting is possible. That we have our own open source test automation platform and our own test lab with a broad range of different devices. All assets to show why it is so much fun to work at spriteCloud.

So, if you are interested to know more and want to be part of the test community spriteCloud contact me, and I will tell you much more about our great company.

Patricia van Boxtel
Talent acquisition
0627107660
patricia.van.boxtel@spritecloud.com

Oedipus and the testing Sphinx

A long time ago, in ancient Greek, Oedipus was travelling to Thebe. On his way, he crossed the path of a Sphinx. The Sphinx stopped all travellers on the road to Thebe to ask them a riddle. If they were not able to answer the riddle correctly, they would be killed and eaten. If the travellers were able to answer the riddle correctly, they could continue their journey. The Sphinx asked Oedipus this riddle: ‘What walks on four feet in the morning, two in the afternoon and three at night?’ Oedipus took a short moment to think and answered: ‘Man: as an infant, he crawls on all fours; as an adult, he walks on two legs and in old age, he uses a ‘walking’ stick’. The Sphinx, puzzled by the fact that somebody actually was able to answer the question, allowed Oedipus to continue his journey to Thebe.

Now the testing Sphinx asks you: ‘What walks on four feet in the morning, two in the afternoon and three at night?’ You give him the same answer as Oedipus did. But she is not puzzled by the fact you are able to answer the question. Instead, she challenges you to give the smallest amount of test cases to test the theorem. If you are able to give the Sphinx the correct test cases, she will let you continue your journey. If not … you have to do overtime forever.

As a seasoned tester, you know what to do: use boundary analysis to identify the test cases. So first you check what the age groups are. The answer is 0-17, 18-64 and 65 and up. You define the minimum required test cases as 17, 18, 64 and 65. You choose these test cases, because you know that to test the boundaries, you will need to test the smallest possible step from the boundary, in this case 1 (year).

The Sphinx is puzzled by your testing knowledge and accepts your answer. You are allowed to continue your work without having to do overtime. But beware! The Sphinx may come back with another riddle, even more difficult. If you cannot answer the riddle … it is overtime forever for you.

Standard platform, operating system and browser recommendations (Feb 17)

This entry is part 11 of 12 in the series Standard Platform, Operating System and Browser Recommendations

Introduction

The following post updates our recommendations for platforms, operating systems and browsers to use when testing commercial web sites targeting consumers in Europe.

Our recommendations are based on usage figures widely available on the Internet, our experience and our analysis of client needs. Since browser versions change frequently, we review and update these recommendations regularly.

Continue Reading »

Standard platform, operating system and browser recommendations (Sept 16)

This entry is part 10 of 12 in the series Standard Platform, Operating System and Browser Recommendations

Introduction

The following post updates our recommendations for platforms, operating systems and browsers to use when testing commercial web sites targeting consumers in Europe.

Our recommendations are based on usage figures widely available on the Internet, our experience and our analysis of client needs. Since browser versions change frequently, we review and update these recommendations regularly.

Continue Reading »

Standard platform, operating system and browser recommendations (June 16)

Introduction

The following post updates our recommendations for platforms, operating systems and browsers to use when testing commercial web sites targeting consumers in Europe.

Our recommendations are based on usage figures widely available on the Internet, our experience and analysis of client needs. Since browser versions change frequently, we review and update these recommendations regularly.

Continue Reading »

Reputation. Meet spriteCloud

Find out today why startups, SMBs, enterprises, brands, digital agencies, e-commerce, and mobile clients turn to spriteCloud to help improve their customer experiences. And their reputation. With complete range of QA services, we provide a full service that includes test planning, functional testing, test automation, performance testing, consultancy, mobile testing, and security testing. We even have a test lab — open to all our clients to use — with a full range of devices and platforms.

Discover how our process can boost your reputation.